The Verge is a tech site run by Vox Media in the United States of America. It is launching its games news site called, for some reason, ‘Polygon’. Those are the facts. Now, as ever when it comes to commerce and journalism, things get fuzzy.
Let’s watch this advert about for what Vox would like us to believe is ‘documentary’ called Press Reset: The Story of Polygon about the making of the advertising-driven website covering video games at the bottom of this piece.
Certainly, as another strand of the entertainment complex, the video game industry is worth celebrating. I agree. Some video games are good. Many people who make video games are good too. Celebration is what annual, voted on awards shows are for. It is not what news and reviews and interviews are for. Those are there to inform (maybe entertain) readers and, in the case of video games coverage, consumers.
Some people who write about people who make video games, who review games and who do interviews (me, I do that) are okay too. Some of us and some of what we do are necessary to inform consumers of video games about those products. Some of us can also be of value in informing game makers where they have progressed or regressed the industry from which we all make money. But, when all is said and done, we hacks, writers, keepers of journals and blogs are largely there to provide a service to our readers.
As I was told early in my career, “It’s great that you want to right a novel, the door to your house is through the exit of this office. I’ll buy a copy of your book when it comes out. Now, tell the readers whether this widget is any good.”
Times have changed a great deal since then. The New Games Journalism has much to say about this. From a “Manifesto” drawn up in 2004 by Keiron Gillen, who stated in the piece that:
“If Games Journalism is just a job to you, you really shouldn’t be doing it. The word should be “vocation”.”
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